Plays perfect at 60FPS. Minor slowdown at Fountain of Dreams. Stage 8 glitch also. Besides that, perfect. Minor slowdowns occur at the beginning of most stages, but continues fine afterward. The music sometimes has looping issues. Plays perfect at 65FPS without Autoframe limit. Minor slowdowns occur at Winner Screen, also with 4 players on large stages, everything else is perfect. The music still has looping issues. So darn close.
Sound glitches are non-existent so long as LLE audio is being used. Half-second pre-rendered cutscene audio lag. Stage 8 classic mode intro sprite alpha problem. Ever-so-slight stutters during certain cases. Examples include loading levels into memory, which doesn't break gameplay, and stuttering during 4-player on certain levels, which can. Fountain of Dreams is the prime case, likely due to the dynamic reflection map quite a feat for its time on such hardware.
Using 'speed up disc transfer rate' makes all music play for seconds and stop, but the game continues to run fine.
Using any AR codes causes the game to crash after the beginning cutscene and before the 'press start' screen. Choppy audio during GPU intensive gameplay. A consistent 60FPS was found during playtesting. The FPS may drop to when playing on large stages or with multiple players.
Tested on 1x Native Resolution. Kept a stead frame rate with the exception of loading the levels. Small lighting bugs in the game but do not effect gameplay at all and are hardly noticeable. It's possible all of the other issues were resolved with the recent graphics update. Some drops here and there, especially on Fountain of Dreams. Will overclock and post more info.
Near Perfect with minor bugs. On some levels I've had minor to moderate FPS drops. Otherwise runs at 60FPS consistently.
Can run up 4X resolution with no noticeable issues at all. Fully playable. Setting EFB Copies to disable causes major graphical issues with character shadows and turns floors of maps black. Menus and Victory screen may have frame drops but are fine otherwise. It has the obvious advantage of letting you play on a Wii U, but there are some things to watch out for. The Wii U mode will attempt delete key Project M files.
Putting the SD card in after booting Wii mode will prevent this deletion. If your Project M files are somehow deleted, you can always just put them back. There are no consequences. You will obviously lack Gamecube controller support. This will make Wii U consoles illegal in official tournament rules.
This video comes from a fan of the Project Jordo. This briefly explains how to install the game from the zip rather than the installer. If unzipping the files asks if you want to overwrite anything, make sure to choose to overwrite. Make sure your SD card is not locked. This will prevent reading the files. The Read-Only toggle switch is on the side.
Any attempt to play Project M online without the appropriate codeset or users who do not have Project will desynchronize the game. If this happens hold your power button for 5 seconds to power your wii off and try again no damage has occured.
If you have a custom stage you cannot delete, you are most likely subscribed to Nintendo's 'Smash service' which gives you a random custom stage every day.
Original Post by illinialex24 John2k4 has modified it with working links for the tools. Disclaimer: I will not be posting certain files that cannot be currently used, and those that are not useful enough so I would essentially be solely fringing upon Nintendo's privacy.
You must legally own Brawl to download these files, that means having bought the NTSC disc from your local store or online, and you must currently have that disc. Any downloading of these files other than this disc is illegal. Outside of Super Smash Bros. Melee , other games, such as Super Smash Bros.
Brawl , can also be played on this emulator. As with other emulators, the legality of ROMs used is questionable. Due to the requirements of the program, the "scene" of the online Melee community is very small. Categories Hacking Super Smash Bros. Melee Super Smash Bros. Fan Feed 1 Super Smash Bros. Ultimate 2 List of Super Smash Bros. Universal Conquest Wiki.
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